The past year has been incredibly tough for me. Many things happened, and some things didn’t happen, which caused other things to happen. A lot of changes happened. I moved. Some things didn’t quite make it through the move. Most notably I lost my graphic drawing tablet thus halting my ability to draw my digital drawing for now. Also, the internet options here are very limited and thus I don’t have the connection to stream anymore. It feels like not long ago that one of my plans with the move was to start doing more drawing streams again.
I’ve had a lot of time to think about it and I’ve come to the conclusion that it is my destiny to become a game developer. Game development is something I do every day without even thinking about it. It’s impossible for me to play a game without thinking about the mechanics that make it work, or the possible causes behind a bug, or the thoughts behind some particular design.
I really enjoy making games and would be willing to do so for the rest of my life. Unfortunately, making games for free is not a sustainable means of living. I’ve thought about doing a kickstarter for one of my projects, but I had too difficult of a time just figuring out which project I want to kickstart. Also, getting to the point where my kickstarter would even look any good would take time that I am rapidly running out of. Thankfully, I recently ran into Patreon which seems more in line with what I need. With Patreon, you can support me on a monthly basis and get more regular updates on what I’m up to with my game development. With enough donations I’ll be able to continue developing free games forever!
Games are very important to me. They are more than just entertainment. They educate and challenge. Sometimes they force you to make tough decisions and punish you for mistakes. A lot more experiences you gain from games transfer over into the real world than one would think. I want to make games not just because they are fun, but because they can teach valuable lessons to people and bring them together. Also, the advent of youtube and gaming commentary videos have also added a new role to games. Games are now a stage in which personalities may act upon in their videos. In this respect, making a game is like creating job opportunities.
I really want to contribute something unique to society and I truly believe that games are that thing. Games are a form of art, and every game can be different in their own way. As far as themes go, I really enjoy making lighthearted cartoony type games with anime style art. The gameplay, however, I focus on finding a core mechanic that I can build to great depths. It’s also important to me that games be convenient for people to get into as well, so I like keeping my tutorials light.
I have a lot of plans for the future and I really need your help to make it a reality. If you happen to have some spare change, the best way to support me is to support me through patreon, or if you want to just do a one time thing, you can donate to my paypal of which you’ll find the button for on my main site, thiefknight.com. If you’ve got nothing to spare, you can still show your support by keeping an eye on my updates and checking out my games. Looking forward to hearing what you think about them.
So, I feel the death of my computer approaching. It has served me well these past 3 or so years. About 6 months ago, it’s hardware started breaking down. First went the battery, which I was able to replace. Then the keyboard went poof, but I’m able to work around that with a usb keyboard. Then I started getting a bunch of software crashes. My usual streaming software has not been able to maintain the quality I had without potentially crashing some programs, which is why I haven’t streamed in a long time. Now I’m starting to get full on crashes which are greatly hindering my ability to progress with my projects.
One thing I’m glad about is that it has not lost it’s touchscreen functionality. It’s pen detection is still fine so hopefully even after I retire it as my primary computer, I will still be able to use it for drawing assuming that’s the only thing I do on it. It’s just so frustrating trying to program with all the crashes.
So, basically, I’m looking for a new computer. I would go for another tablet pc, except the prices for them these days seem way too high for what you get. My current budget is $600, but I’m keeping an eye out for things up to $1000. The computer I have my eye on is $982, but I’m interested to see if anyone else has any suggestions.
I’m looking for something with at the very least 6Gb ram, though preferably 8Gb+. I plan to stream again, and if possible I’d like to up the quality of my streams to 1080p so that my code will be easily readable whenever I stream programming. This is probably going to be a processor intensive feat if I’m also going to record a local video, but I’m not too sure on what exactly I’d need to do this.
As for graphics card, I’m looking at the nvidia with PhysX technology. Though I’d only be able to afford one card for now, the potential to upgrade to SLI does appeal to me. However, as long as I can play games like Hawken, Starcraft 2, and Skyrim at high settings with over 60fps then I think I’m pretty much set.
Assuming everything goes well with this new computer, I do plan on streaming again as well as start making youtube tutorials on programming and possibly drawing. I’m also interested in doing a series of videos about how to get into gaming and learn how to play new games that seem complicated. I’ll talk more about that project once I know I can stream at a decent quality.
Lastly, if you want to support my projects and help me get a new computer, you can donate via paypal. Otherwise, it will be a few months off before I can start streaming again, and should my computer die before then, I’ll have to halt production of my projects. Admittedly, I don’t think it’s likely that I’m in that much of a bind, but should things go wrong, it may go very wrong.
P.S. For those of you who liked my work on create.swf. There may be something new on the horizon. Something Unity3d based. More on that after I finish my current project.
So the unity thing is working out better than expected. In the back of my mind I figured I’d probably get frustrated a week in and give up. Well, I did get frustrated, but I didn’t give up. Learning new things is tough when you have to figure complicated things out for yourself, but it’s something I’ve grown up doing so I’m pretty accustomed to it. I’ve always carried on with this thought in mind: “If someone has done it before, I can learn how to do it too”. That thought keeps me going, as well as approaching studies as if they were puzzles.
I usually spew a ton of different prototypes out when trying to learn a new thing. Those prototypes are generally a mish-mash of familiar things with new experiments. Sometimes they only get a few lines of code in before stopping, and sometimes they get a decent amount of gameplay in. I will probably release some of those prototypes at some point.
I went to a party with some friends yesterday, or perhaps the day before at this point. It’s possible the first party I’ve been to in a year? I don’t remember. There’s a lot I don’t remember these days. Times are changing. One of my friends has a kid now. Everyone is married. Meanwhile I’m still alone. Normally this kinda stuff depresses me, but this time was different. I took special notice of how easy it was to just fit in. Even though we all go months or even years without talking or seeing each other, whenever we meet up it just all feels natural. I don’t see that ever changing.
I’ve been doing a lot of programming. Feels like I program from the moment I wake up to the moment I sleep, then I dream about programming. I’ve been having all sorts of interesting dreams about various games. I have been told to write them down but I haven’t actually yet, but I think I’ll start posting dreams again since they have a clear start and end where as my rambles generally do not and thus hardly ever get published.
I close with a thought about New Years Resolutions. I don’t really make them. I figure I’m always trying to improve myself anyway, so there’s no real point to making some arbitrary resolution for the year. I will say this though, by the end of next year I want to have a single game that I can fully consider finished enough to officially release. So look forward to that next year. Good night.
"Weren’t you already working on a card game?"
Yes, but the scope of the card game I was working on is much larger than I think I’m ready for, so instead I’m going to work on a more familiar style of card game. My favorite card game by far is Magic the Gathering. Despite this, Magic isn’t quite the perfect game that I want, so why not make it myself?
One goal of my game was that I wanted it to be simple to set up and play, meaning I don’t want it to require anything but the deck of cards you’ve constructed to play. This means absolutely no mechanics that uses tokens or counters of any sort. I also want my game to appeal to kids thematically and appeal to adults mechanically. I believe that kids are capable of learning advanced game concepts if given the chance so I’m not worried about my game becoming too complicated for them.